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Bachelor in Game Development (Honours)

Asia Pacific University of Technology & Innovation

Level

bachelor

Duration

3 years

Location

Kuala Lumpur, Malaysia

Entry Exams

IELTS : 5.5 TOEFL IBT : 3.5 Pearson (PTE) : 51 MUET : Band 4

Tuition Fee

RM108,500 (USD28,555) (International, total)

Intake

28 September 2026, 24 November 2026

Program Overview

This programme is specifically designed to provide students with:

A strong foundation in game development principles, incorporating technical, creative and artistic perspectives.

A tailored pathway in either Game Art or Game Programming to align with students’ interests, career aspirations and the needs of the video games industry.

Hands-on group projects simulating professional studio environments to enhance teamwork, project management skills and understanding of game development workflows.

Exposure to current tools, technologies, and practices to ensure the students are well-prepared to meet the needs of this rapidly growing multi-billion-dollar industry.

Key Modules

  • 1Fundamentals of Entrepreneurship
  • 2Principles of Game Art
  • 3Principles of Game Design
  • 4Principles of Game Technology
  • 5Game Development Fundamentals
  • 6Game Development Team Project 1
  • 7Texturing Essentials
  • 8Introduction to 3D Modelling
  • 9Art Fundamentals
  • 10Introduction to C++ Programming
  • 11Mathematics for Games
  • 12Data Structures and Algorithms
  • 13Innovation Process
  • 14Research Methods for Computing and Technology
  • 15Game Business and Publishing
  • 16Game Development Team Project 2
  • 17Game Development Team Project 3
  • 18Visual Ideation and Concept Art for Games
  • 193D Modelling for Games
  • 203D Workflow and Design
  • 21Advanced 3D Modelling for Games
  • 22Introduction to Gameplay Animation
  • 23Applied Mechanics and Progressive Game Engines
  • 24Advanced C++
  • 25Requirements Engineering
  • 26Game Optimization and Performance
  • 27Performant Rendering with C++
  • 28Venture Building
  • 29Project Management
  • 30Investigations Module
  • 31Game Development Final Year Project
  • 32Advanced Gameplay Animation
  • 33World Building
  • 34Advanced Game Engine Application
  • 35Graphics and Shader Programming
  • 36Character Development and Storytelling for Games
  • 37Game World Creation
  • 38Game Level Design
  • 39UX/UI for Games
  • 40Artificial Intelligence for Games
  • 41Mobile Game Development
  • 42Appreciation of Ethics and Civilisation (M’sian Students)
  • 43Malay Communication Language (Int’l Students)
  • 44Philosophy and Current Issues
  • 45Workplace Professional Skills
  • 46Integrity and Anti-corruption
  • 47Co-Curriculum

Entry Requirements

  • STPM: 2 Passes in STPM with minimum Grade C (GP 2.0) in any subject. Pass an interview or a portfolio review.
  • A-Level: 2 Passes (Grade A-D) in A-Level. Pass an interview or a portfolio review. *Overseas qualification that are equivalent to 12th Grade/A Level/HSC are accepted.
  • UEC: 5 Grade B Passes in UEC in any subjects. Pass an interview or a portfolio review.
  • Foundation/ Matriculation: A pass in Matriculation or Foundation studies with minimum CGPA of 2.0. Pass an interview or a portfolio review.
  • ICT Related Platforms: Diploma with a minimum CGPA of 2.0. Pass an interview or a portfolio review.

Career Prospects

  • Games Programmer
  • Tools Programmer
  • Gameplay Engineer
  • Graphics Programmer
  • Game Engine Programmer
  • Technical Designer
  • Game Artist
  • Asset Artist
  • Game FX Artist
  • Gameplay Animator
  • Character Artist
  • Environment Artist
  • Technical Artist
  • QA Game Tester
  • Game Level Designer
  • Game Project Manager

Interested in Bachelor in Game Development (Honours)?

Apply now and start your journey. Our team will guide you through the entire application process.

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